Transform Dash into a Juggernaut, then pull Dash back with your hand, let go, and watch Dash smash through a wall!
4juggernaut.pdf
The PDF Activity Guide includes keys you can use to see examples of the programs.
Level 1
Try these behaviors and cues:
Level 2
Change the program so that Dash stops moving after a couple of seconds, turns around, and then smashes back through the wall from the opposite direction!
Try these behaviors and cues:
Level 3
Change the program so that Dash’s speed and sound are dependent on how long the backward push takes. The longer you push Dash, the faster Dash should go.
Try these behaviors and cues:
Take a video of Dot doing Level 3 of this challenge, and share the link to your video here along with your key.